Player Commands
Most of these commands are available to all players. Commands in ​blue​ cannot have their levels or names modified with setcmd, nor can they be scripted with the ​execute_command function.
Command usage | Effect | Level |
---|---|---|
about |
This command displays the current version. |
-1 |
afk |
This command marks the player as AFK, disabling the player’s future respawns |
0 |
clead [ping] |
This command has player lead at a certain ping rather than at 0 ping. ​no_lead has to be enabled and ​lead has to be disabled. |
-1 |
info |
This command displays the server name, the number of players, the current map, and if scrim mode is enabled. |
-1 |
lead [enabled] |
This command toggles leading when no-lead mode is enabled. Default: false |
-1 |
list [“generic/player/customâ€] |
Log into a V2 admin account. |
-1 |
login <password> |
Matches all regular players (non-admins). |
-1 |
report [message] |
Report with a message. This command requires anticheat to be enabled. |
-1 |
stats |
Show the player’s kills, deaths, and kill/death decimal. |
-1 |
sv_stats |
Displays stats about the server, including query count, join attempts, executed command count, executed events count, games played, flags captured, kills, betrays, suicides, and chat message count. Â The data is cleared when SAPP is unloaded. |
-1 |
stfu |
Block messages received from the say command as well as scripted rcon messages. |
-1 |
unstfu |
Disables stfu. The reason for this command existing instead of just toggling stfu with /stfu 0 is unclear. | -1 |
usage <command> |
Get the usage for a specified command. |
-1 |
whatsnext | Get the next game in the mapcycle. | -1 |
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